Wednesday, October 30, 2013

meeting tomorrow?

Maybe if it works for some people, we can quickly meet-up tomorrow.
There will be some of our group working in the BFA lab tomorrow at 3pm.
How does that sound?

Nissa
If we're talking about pitching game concepts, I would be very interested in presenting.

I've been working on a interactive prototype in the unity game engine to showcase the environment I modeled.

We can do a vote of course, I just wanted to express interest.

I haven't heard anything else otherwise.

-Jared

Friday?

I would like to know what is happening for Friday as well.
Do we have anything set up or a speaker?
please let me know also if the group is meeting.

Thank you,
Nissa

About Friday's Presentation to UCSC

I don't know if you guys have really buckled down on who you want to present for Friday and such, including work and that sort of thing. I'm not sure if I'll be presenting my storyboards for that project (they sort of went away from the gaming side of the project.)

If you guys are meeting up again before then, let me know I'd like to help out of I can before Friday.

Wednesday, October 9, 2013

Light me!

Toying with some colored light ideas. Any suggestions will be helpful.  First jpeg is the current illumination in the piece.

Thursday, October 3, 2013

Quick Crit

If anyone has the time, which I doubt, a quick word on these pieces would help.
I want to make sure the values read okay on this, especially towards the hills in the back 
 A bit stuck on the design on this character. I want it to look feminine but I'm not sure it reads as such.
Fixed the robes a little and worked on the feet like Jeff asked. Anything else that needs tending to? 
Last version was waaaay too dark. Lightened the colors to see if this helps seeing the details a bit better.

Saturday, September 28, 2013

Hey guys, I know we didn't have enough time to look at all the works, also, I'm sure I didn't say anything about which piece I like. So, I would like to hear what your thoughts on which piece looks better (you can see the bigger images on server) and after all the inputs, I probably will choose one or few to work on for next week. Thank you guys.
 

Saturday, September 21, 2013

W.I.P

Just a quick progress post of my first 6 pieces. All crits welcomed.





Thursday, September 19, 2013

Wednesday, September 18, 2013

Thumb Progression

Howdy all,

Just posting what thumbs I have so far. I plan on finishing that second page cause I hate leaving a job half done. (Too tired right now after writing two papers). Anyways, I asked Megan for her thoughts earlier, but I'd like everyone else's thoughts on these as well.

Tuesday, September 17, 2013

Thumbs

Hello all,

here are my thumbs- what do you guys think? which ones are working? should i do more? at this point im gonna just start doing some in maya, to get a head start on next week. any feedback is great!



Thursday, September 12, 2013

feedback?

hey ravonettes, heres a couple of the things im working on right now- my lineup and moment piece. any suggestions?



Wednesday, September 11, 2013

SAVE THE SUN, SAVE THE WORLD


DIMENSION QUESTION

Hey team, do you all think our environment/gameplay shots have to actually be 16x9 or do they only have to be that dimension..?

Tuesday, September 10, 2013

Hey team.
I missed saturday. does anyone know what I should prepare for friday and saturday? also does anyone recall the major critiques that were directed at my work?

Sunday, September 8, 2013

Disney museum?

Hey guys,

I just wanted to see what you all think about who should go to the Disney family museum. I would like to go, if anyone else would like to go, speak up and we will all talk about it :) I think we have to tell Bunny ASAP.

Thursday, September 5, 2013

Hey guys, here's a few images

Sorry about not making it to the meeting last week. I don't know if you read one of the comments, but I was out of town for 3 days during the long weekend. Here's a few ideas, and stuck to the gas mask (apocalyptic world with no lights - will have nocturnal creatures and clothes made out of materials from glowing stones under caves and stuff). Still working on coloring other characters, if you guys have other comments/tips/advices/recommendations please don't hesitate to let me know. Thank you. -Billy.

Sunday, September 1, 2013

Mask-ing

Spent a couple hours after yesterday's meeting to design some of "Gray Eagle's" mask. I'm a bit torn between a couple of the variants, but so far C2 and C6 are my two favorites. If anyone has any input, I'm all ears.